Not a word in Russian-see the gameplay trailer COD: Modern Warfare III

Activision She shared a new trailer Call of Duty: Modern Warfare III, There are also more details about the game on the developers blog, and in MWII The thematic event has started.

The video demonstrates several KAT scenes on the game engine. Here you can see secretive penetration into jail, as well as a new version of the mission “Not a Word in Russian” from the original Modern Warfare 2 . In the 2009 game alone, terrorists attacked the Zakhaev airport, and in MWIII The unknown person opens the shooting on board the passenger aircraft. It is not clear whether this fragment will be gameplay or will remain a KAT scene.

Campaign MWIII will be a direct continuation of last year MWII. Sledgehammer Games creates a plot in cooperation with Infinity Ward. The campaign will have more open -type missions, where the player can decide for himself – act secretly or aggressively.

Captain Price and OTG-141 will confront Vladimir Makarova, who gradually increases his influence around the world.

In open -type missions, players will also be able to use vehicles and move freely on the map.

The developers decided to https://lunaslotscasino.co.uk/login/ celebrate the 20th anniversary of the series COD, Adding cards collection from the game multiplayer Modern Warfare 2 . Developers updated the design and added gameplay capabilities. The game will appear 16 starting cards from the original MW2. The developers adapted them to new game modes.

The “War” mode will return to the series, which appeared in Call of Duty: WWII in 2017. For this, the developers added a map of colossal size.

For a multiplayer, about 12 more cards for 6 to 6 fights will appear for several seasons of shooting support.

The authors added new gameplay mechanics. Now the operative can use a tactical rack. In this mode, the fighter holds weapons at the shoulder under a slight slope. In terms of characteristics, this is a golden mean between shooting from the thigh and complete aim. Developers recommend using a tactical rack when stripping buildings and battles at small distances. This position weapons greatly accelerates the transition to aiming mode.

The customization of weapons will expand. They even promise to rebuild some models to the Bull Pap layout when the handle is in front of the shock mechanism and store. This configuration significantly reduces the return.

Players will be able to vote in the lobby for the next card, a classic mini-card with points in places of shots without a silencer will return. All selected perks will be available to the character from the beginning of the match. Add a perk for silent walking. Health of operatives in the main multiplayer mode is increased to 150. TTK will increase significantly from this .

The developers made changes to the movement system. Skirts can be canceled. Animation of tactical reloading can be stopped to start shooting immediately. The duration of tactical running is increased. Players can shoot during the tackle and immediately after it. Operatives now climb over obstacles faster.

The "zombie" mode promises to become the largest in the series. Developers from Treyarch created the largest card compared to past parts. Players will fight against it against the Horde of the Dead along with other detachments. But the mode involves only PVE. The number of players on the map and its exact scale are still unknown.

In the next few weeks, developers promise to share more detailed information. The full text from developers can be read on the blog.

The stores have already opened pre -orders MWIII – The basic version costs $ 70, and Vault Edition – $ 100. The release of the game will be held on November 10 on PC (Steam, Battle.Net), Xbox and PlayStation. The shooter will have complete localization in Russian.

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